Oberwolfach References on Mathematical Software

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Convex

Convex is a Maple package for convex geometry. It can deal with rational polytopes, cones and other polyhedra of arbitrary dimension. Polyhedral complexes and fans are also supported, as well as computations in face lattices. The integration into Maple makes Convex particularly suited for "applied" problems where polyhedra arise together with other mathematical structures.

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LinBox

LinBox is a C++ template library for exact, high-performance linear algebra computation with dense, sparse, and structured matrices over the integers and over finite fields. LinBox has the following top-level functions: solve linear system, matrix rank, determinant, minimal polynomial, characteristic polynomial, Smith normal form and trace. A good collection of finite field and ring implementations is provided, for use with numerous black box matrix storage schemes.

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Normaliz

Normaliz is a tool for computations in affine monoids, vector configurations, lattice polytopes, and rational cones. Its input data can be specified in terms of a system of generators or vertices or a system of linear homogeneous Diophantine equations, inequalities and congruences or a binomial ideal. Normaliz computes the dual cone of a rational cone (in other words, given generators, Normaliz computes the defining hyperplanes, and vice versa), a placing (or lexicographic) triangulation of a vector configuration (resulting in a triangulation of the cone generated by it), the Hilbert basis of a rational cone, the lattice points of a lattice polytope, the normalization of an affine monoid, the Hilbert (or Ehrhart) series and the Hilbert (or Ehrhart) (quasi) polynomial under a Z-grading (for example, for rational polytopes), NEW: generalized (or weighted) Ehrhart series and Lebesgue integrals of polynomials over rational polytopes via NmzIntegrate, a description of the cone and lattice under consideration by a system of inequalities, equations and congruences

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polymake

polymake is an object-oriented system for experimental discrete mathematics. The typical working cycle of a polymake user starts with the construction of an object of interest, auch as a convex polytope, a finite simplicial complex, a graph, etc. It is then possible to ask the system for some of the object's properties or for some form of visualization. Further steps might include more elaborate constructions based on previously defined objects. Each class of polymake objects comes with a set of rules which describe how a new property of an object can be derived from previously known ones. It is a key feature that the user can extend or modify the set of rules, add further properties or even new classes of objects (with entirely new rule bases). The functions provided include: several convex hull algorithms, face lattices of convex polytopes, Voronoi diagrams and Delaunay decompositions (in arbitrary dimensions), simplicial homology (with integer coefficients), simplicial cup and cap products, intersection forms of triangulated 4-manifolds. Several forms of (interactive) visualization via interfaces to Geomview, JavaView and other programs.

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